The Rise of AI in Video Games

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Whether you’re playing Halo or Detroit: Becoming Human, you’ve probably encountered AI. AI, or artificial intelligence, in video games is the engine behind the scenes, enabling characters to react to your actions and offer you options. It’s also what allows enemies to attack you differently every time and makes the world around you feel alive, as if it’s really happening. Source https://www.ufa.cn.com/blog/true-wallet/

Video game AI is transforming how games are designed and played, unlocking new dimensions of scale, realism, and interactivity that would be impractical to create manually. In addition, AI is enabling faster production times and lowering costs for game developers. This revolution is poised to profoundly impact the gaming industry, and we’re here to explore it.

How AI Is Revolutionizing Game Design and Player Experience

In the early days of AI, programmers wrote simple game programs to play chess and checkers. One of the earliest was written in 1951, on the Ferranti Mark 1 computer at University of Manchester. The program, known as Nim, beat all but the most skilled humans in the game at that time.

The main use of game AI is to imitate behaviours in non-player characters (NPC’s) and to make the game world realistic by creating immersive, dynamic simulated environments. For example, using real-world architectural and terrain data, an AI could automatically construct buildings or natural landscapes to provide a compelling gameplay environment.

Other uses of game AI include automating tasks, providing a more efficient workflow, and enabling the quick iteration and testing of complex systems. However, some designers are hesitant to rely on generative AI tools, worried that it blurs the line between human and machine creativity. This skepticism may reflect a fear that embracing AI will lead to the loss of artistic depth, and diminish the value of manual craft in the design process.

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